Unit 'RENDER' Package
[Overview][Constants][Types][Procedures and functions][Variables][Index] [#amunits]

Reference for unit 'RENDER': Procedures and functions

AddChunkyImage

AddChunkyImageA

AddHistogram

AddHistogramA

AddRGB

AddRGBImage

AddRGBImageA

AllocRenderMem

AllocRenderVec

AllocRenderVecClear

ApplyAlphaChannel

ApplyAlphaChannelA

BestPen

Chunky2BitMap

Chunky2BitMapA

Chunky2RGB

Chunky2RGBA

ChunkyArrayDiversity

ChunkyArrayDiversityA

ConvertChunky

ConvertChunkyA

CountRGB

CreateAlphaArray

CreateAlphaArrayA

CreateHistogram

CreateHistogramA

CreateMapEngine

CreateMapEngineA

CreatePalette

CreatePaletteA

CreatePenTable

CreatePenTableA

CreateRMHandler

CreateRMHandlerA

CreateScaleEngine

CreateScaleEngineA

DeleteHistogram

DeleteMapEngine

DeletePalette

DeleteRMHandler

DeleteScaleEngine

ExportPalette

ExportPaletteA

ExtractAlphaChannel

ExtractAlphaChannelA

ExtractPalette

ExtractPaletteA

FlushPalette

FreeRenderMem

FreeRenderVec

ImportPalette

ImportPaletteA

InsertAlphaChannel

InsertAlphaChannelA

MapChunkyArray

MapChunkyArrayA

MapRGBArray

MapRGBArrayA

MixAlphaChannel

MixAlphaChannelA

MixRGBArray

MixRGBArrayA

Planar2Chunky

Planar2ChunkyA

QueryHistogram

RenderA

RenderTags

RGBArrayDiversity

RGBArrayDiversityA

Scale

ScaleA

ScaleOrdinate

SortPalette

SortPaletteA

TintRGBArray

TintRGBArrayA


Documentation generated on: 2023-03-18