Source position: gl2d.pp line 66
function glLoadSpriteSet( |
sprite: PGLImage; |
const numframes: cuint; |
const texcoords: pcuint; |
type_: GL_TEXTURE_TYPE_ENUM; |
sizeX: cint; |
sizeY: cint; |
param: cint; |
palette_width: cint; |
const palette: pcuint16; |
const texture: pcuint8 |
):cint; |