Source position: sprite.inc line 232
type OamState = record |
gfxOffsetStep: cint; |
firstFree: cint16; |
allocBuffer: PAllocHeader; |
allocBufferSize: cint16; |
spriteMapping: TSpriteMapping; |
case Integer of |
0: ( |
oamMemory: PSpriteEntry; |
); |
1: ( |
oamRotationMemory: pSpriteRotation; |
); |
end; |