Unit 'GL' Package
[Overview][Constants][Types][Procedures and functions][Variables][Index] [#opengl]

Index of all identifiers in unit 'GL'

F  G  L  P  T 

F

FreeOpenGL

G

glAccum glTexCoord4dv GL_LOAD
glAlphaFunc glTexCoord4f GL_LOGIC_OP
glAreTexturesResident glTexCoord4fv GL_LOGIC_OP_MODE
glArrayElement glTexCoord4i GL_LUMINANCE
glBegin glTexCoord4iv GL_LUMINANCE12
glBindTexture glTexCoord4s GL_LUMINANCE12_ALPHA12
GLbitfield glTexCoord4sv GL_LUMINANCE12_ALPHA4
glBitmap glTexCoordPointer GL_LUMINANCE16
glBlendFunc glTexEnvf GL_LUMINANCE16_ALPHA16
GLboolean glTexEnvfv GL_LUMINANCE4
GLbyte glTexEnvi GL_LUMINANCE4_ALPHA4
glCallList glTexEnviv GL_LUMINANCE6_ALPHA2
glCallLists glTexGend GL_LUMINANCE8
GLclampd glTexGendv GL_LUMINANCE8_ALPHA8
GLclampf glTexGenf GL_LUMINANCE_ALPHA
glClear glTexGenfv GL_MAP1_COLOR_4
glClearAccum glTexGeni GL_MAP1_GRID_DOMAIN
glClearColor glTexGeniv GL_MAP1_GRID_SEGMENTS
glClearDepth glTexImage1D GL_MAP1_INDEX
glClearIndex glTexImage2D GL_MAP1_NORMAL
glClearStencil glTexParameterf GL_MAP1_TEXTURE_COORD_1
glClipPlane glTexParameterfv GL_MAP1_TEXTURE_COORD_2
glColor3b glTexParameteri GL_MAP1_TEXTURE_COORD_3
glColor3bv glTexParameteriv GL_MAP1_TEXTURE_COORD_4
glColor3d glTexSubImage1D GL_MAP1_VERTEX_3
glColor3dv glTexSubImage2D GL_MAP1_VERTEX_4
glColor3f glTranslated GL_MAP2_COLOR_4
glColor3fv glTranslatef GL_MAP2_GRID_DOMAIN
glColor3i GLubyte GL_MAP2_GRID_SEGMENTS
glColor3iv GLuint GL_MAP2_INDEX
glColor3s GLushort GL_MAP2_NORMAL
glColor3sv glVertex2d GL_MAP2_TEXTURE_COORD_1
glColor3ub glVertex2dv GL_MAP2_TEXTURE_COORD_2
glColor3ubv glVertex2f GL_MAP2_TEXTURE_COORD_3
glColor3ui glVertex2fv GL_MAP2_TEXTURE_COORD_4
glColor3uiv glVertex2i GL_MAP2_VERTEX_3
glColor3us glVertex2iv GL_MAP2_VERTEX_4
glColor3usv glVertex2s GL_MAP_COLOR
glColor4b glVertex2sv GL_MAP_STENCIL
glColor4bv glVertex3d GL_MATRIX_MODE
glColor4d glVertex3dv GL_MAX_ATTRIB_STACK_DEPTH
glColor4dv glVertex3f GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
glColor4f glVertex3fv GL_MAX_CLIP_PLANES
glColor4fv glVertex3i GL_MAX_EVAL_ORDER
glColor4i glVertex3iv GL_MAX_LIGHTS
glColor4iv glVertex3s GL_MAX_LIST_NESTING
glColor4s glVertex3sv GL_MAX_MODELVIEW_STACK_DEPTH
glColor4sv glVertex4d GL_MAX_NAME_STACK_DEPTH
glColor4ub glVertex4dv GL_MAX_PIXEL_MAP_TABLE
glColor4ubv glVertex4f GL_MAX_PROJECTION_STACK_DEPTH
glColor4ui glVertex4fv GL_MAX_TEXTURE_SIZE
glColor4uiv glVertex4i GL_MAX_TEXTURE_STACK_DEPTH
glColor4us glVertex4iv GL_MAX_VIEWPORT_DIMS
glColor4usv glVertex4s GL_MODELVIEW
glColorMask glVertex4sv GL_MODELVIEW_MATRIX
glColorMaterial glVertexPointer GL_MODELVIEW_STACK_DEPTH
glColorPointer glViewport GL_MODULATE
glCopyPixels GL_2D GL_MULT
glCopyTexImage1D GL_2_BYTES GL_N3F_V3F
glCopyTexImage2D GL_3D GL_NAME_STACK_DEPTH
glCopyTexSubImage1D GL_3D_COLOR GL_NAND
glCopyTexSubImage2D GL_3D_COLOR_TEXTURE GL_NEAREST
glCullFace GL_3_BYTES GL_NEAREST_MIPMAP_LINEAR
glDeleteLists GL_4D_COLOR_TEXTURE GL_NEAREST_MIPMAP_NEAREST
glDeleteTextures GL_4_BYTES GL_NEVER
glDepthFunc GL_ACCUM GL_NICEST
glDepthMask GL_ACCUM_ALPHA_BITS GL_NONE
glDepthRange GL_ACCUM_BLUE_BITS GL_NOOP
glDisable GL_ACCUM_BUFFER_BIT GL_NOR
glDisableClientState GL_ACCUM_CLEAR_VALUE GL_NORMALIZE
GLdouble GL_ACCUM_GREEN_BITS GL_NORMAL_ARRAY
glDrawArrays GL_ACCUM_RED_BITS GL_NORMAL_ARRAY_POINTER
glDrawBuffer GL_ADD GL_NORMAL_ARRAY_STRIDE
glDrawElements GL_ALL_ATTRIB_BITS GL_NORMAL_ARRAY_TYPE
glDrawPixels GL_ALPHA GL_NOTEQUAL
glEdgeFlag GL_ALPHA12 GL_NO_ERROR
glEdgeFlagPointer GL_ALPHA16 GL_OBJECT_LINEAR
glEdgeFlagv GL_ALPHA4 GL_OBJECT_PLANE
glEnable GL_ALPHA8 GL_ONE
glEnableClientState GL_ALPHA_BIAS GL_ONE_MINUS_DST_ALPHA
glEnd GL_ALPHA_BITS GL_ONE_MINUS_DST_COLOR
glEndList GL_ALPHA_SCALE GL_ONE_MINUS_SRC_ALPHA
GLenum GL_ALPHA_TEST GL_ONE_MINUS_SRC_COLOR
glEvalCoord1d GL_ALPHA_TEST_FUNC GL_OR
glEvalCoord1dv GL_ALPHA_TEST_REF GL_ORDER
glEvalCoord1f GL_ALWAYS GL_OR_INVERTED
glEvalCoord1fv GL_AMBIENT GL_OR_REVERSE
glEvalCoord2d GL_AMBIENT_AND_DIFFUSE GL_OUT_OF_MEMORY
glEvalCoord2dv GL_AND GL_PACK_ALIGNMENT
glEvalCoord2f GL_AND_INVERTED GL_PACK_LSB_FIRST
glEvalCoord2fv GL_AND_REVERSE GL_PACK_ROW_LENGTH
glEvalMesh1 GL_ATTRIB_STACK_DEPTH GL_PACK_SKIP_PIXELS
glEvalMesh2 GL_AUTO_NORMAL GL_PACK_SKIP_ROWS
glEvalPoint1 GL_AUX0 GL_PACK_SWAP_BYTES
glEvalPoint2 GL_AUX1 GL_PASS_THROUGH_TOKEN
glFeedbackBuffer GL_AUX2 GL_PERSPECTIVE_CORRECTION_HINT
glFinish GL_AUX3 GL_PIXEL_MAP_A_TO_A
GLfloat GL_AUX_BUFFERS GL_PIXEL_MAP_A_TO_A_SIZE
glFlush GL_BACK GL_PIXEL_MAP_B_TO_B
glFogf GL_BACK_LEFT GL_PIXEL_MAP_B_TO_B_SIZE
glFogfv GL_BACK_RIGHT GL_PIXEL_MAP_G_TO_G
glFogi GL_BITMAP GL_PIXEL_MAP_G_TO_G_SIZE
glFogiv GL_BITMAP_TOKEN GL_PIXEL_MAP_I_TO_A
glFrontFace GL_BLEND GL_PIXEL_MAP_I_TO_A_SIZE
glFrustum GL_BLEND_DST GL_PIXEL_MAP_I_TO_B
glGenLists GL_BLEND_SRC GL_PIXEL_MAP_I_TO_B_SIZE
glGenTextures GL_BLUE GL_PIXEL_MAP_I_TO_G
glGetBooleanv GL_BLUE_BIAS GL_PIXEL_MAP_I_TO_G_SIZE
glGetClipPlane GL_BLUE_BITS GL_PIXEL_MAP_I_TO_I
glGetDoublev GL_BLUE_SCALE GL_PIXEL_MAP_I_TO_I_SIZE
glGetError GL_BYTE GL_PIXEL_MAP_I_TO_R
glGetFloatv GL_C3F_V3F GL_PIXEL_MAP_I_TO_R_SIZE
glGetIntegerv GL_C4F_N3F_V3F GL_PIXEL_MAP_R_TO_R
glGetLightfv GL_C4UB_V2F GL_PIXEL_MAP_R_TO_R_SIZE
glGetLightiv GL_C4UB_V3F GL_PIXEL_MAP_S_TO_S
glGetMapdv GL_CCW GL_PIXEL_MAP_S_TO_S_SIZE
glGetMapfv GL_CLAMP GL_PIXEL_MODE_BIT
glGetMapiv GL_CLEAR GL_POINT
glGetMaterialfv GL_CLIENT_ALL_ATTRIB_BITS GL_POINTS
glGetMaterialiv GL_CLIENT_ATTRIB_STACK_DEPTH GL_POINT_BIT
glGetPixelMapfv GL_CLIENT_PIXEL_STORE_BIT GL_POINT_SIZE
glGetPixelMapuiv GL_CLIENT_VERTEX_ARRAY_BIT GL_POINT_SIZE_GRANULARITY
glGetPixelMapusv GL_CLIP_PLANE0 GL_POINT_SIZE_RANGE
glGetPointerv GL_CLIP_PLANE1 GL_POINT_SMOOTH
glGetPolygonStipple GL_CLIP_PLANE2 GL_POINT_SMOOTH_HINT
glGetString GL_CLIP_PLANE3 GL_POINT_TOKEN
glGetTexEnvfv GL_CLIP_PLANE4 GL_POLYGON
glGetTexEnviv GL_CLIP_PLANE5 GL_POLYGON_BIT
glGetTexGendv GL_COEFF GL_POLYGON_MODE
glGetTexGenfv GL_COLOR GL_POLYGON_OFFSET_FACTOR
glGetTexGeniv GL_COLOR_ARRAY GL_POLYGON_OFFSET_FILL
glGetTexImage GL_COLOR_ARRAY_POINTER GL_POLYGON_OFFSET_LINE
glGetTexLevelParameterfv GL_COLOR_ARRAY_SIZE GL_POLYGON_OFFSET_POINT
glGetTexLevelParameteriv GL_COLOR_ARRAY_STRIDE GL_POLYGON_OFFSET_UNITS
glGetTexParameterfv GL_COLOR_ARRAY_TYPE GL_POLYGON_SMOOTH
glGetTexParameteriv GL_COLOR_BUFFER_BIT GL_POLYGON_SMOOTH_HINT
glHint GL_COLOR_CLEAR_VALUE GL_POLYGON_STIPPLE
glIndexd GL_COLOR_INDEX GL_POLYGON_STIPPLE_BIT
glIndexdv GL_COLOR_INDEXES GL_POLYGON_TOKEN
glIndexf GL_COLOR_LOGIC_OP GL_POSITION
glIndexfv GL_COLOR_MATERIAL GL_PROJECTION
glIndexi GL_COLOR_MATERIAL_FACE GL_PROJECTION_MATRIX
glIndexiv GL_COLOR_MATERIAL_PARAMETER GL_PROJECTION_STACK_DEPTH
glIndexMask GL_COLOR_WRITEMASK GL_PROXY_TEXTURE_1D
glIndexPointer GL_COMPILE GL_PROXY_TEXTURE_2D
glIndexs GL_COMPILE_AND_EXECUTE GL_Q
glIndexsv GL_CONSTANT_ATTENUATION GL_QUADRATIC_ATTENUATION
glIndexub GL_COPY GL_QUADS
glIndexubv GL_COPY_INVERTED GL_QUAD_STRIP
glInitNames GL_COPY_PIXEL_TOKEN GL_R
GLint GL_CULL_FACE GL_R3_G3_B2
glInterleavedArrays GL_CULL_FACE_MODE GL_READ_BUFFER
glIsEnabled GL_CURRENT_BIT GL_RED
glIsList GL_CURRENT_COLOR GL_RED_BIAS
glIsTexture GL_CURRENT_INDEX GL_RED_BITS
glLightf GL_CURRENT_NORMAL GL_RED_SCALE
glLightfv GL_CURRENT_RASTER_COLOR GL_RENDER
glLighti GL_CURRENT_RASTER_DISTANCE GL_RENDERER
glLightiv GL_CURRENT_RASTER_INDEX GL_RENDER_MODE
glLightModelf GL_CURRENT_RASTER_POSITION GL_REPEAT
glLightModelfv GL_CURRENT_RASTER_POSITION_VALID GL_REPLACE
glLightModeli GL_CURRENT_RASTER_TEXTURE_COORDS GL_RETURN
glLightModeliv GL_CURRENT_TEXTURE_COORDS GL_RGB
glLineStipple GL_CW GL_RGB10
glLineWidth GL_DECAL GL_RGB10_A2
glListBase GL_DECR GL_RGB12
glLoadIdentity GL_DEPTH GL_RGB16
glLoadMatrixd GL_DEPTH_BIAS GL_RGB4
glLoadMatrixf GL_DEPTH_BITS GL_RGB5
glLoadName GL_DEPTH_BUFFER_BIT GL_RGB5_A1
glLogicOp GL_DEPTH_CLEAR_VALUE GL_RGB8
glMap1d GL_DEPTH_COMPONENT GL_RGBA
glMap1f GL_DEPTH_FUNC GL_RGBA12
glMap2d GL_DEPTH_RANGE GL_RGBA16
glMap2f GL_DEPTH_SCALE GL_RGBA2
glMapGrid1d GL_DEPTH_TEST GL_RGBA4
glMapGrid1f GL_DEPTH_WRITEMASK GL_RGBA8
glMapGrid2d GL_DIFFUSE GL_RGBA_MODE
glMapGrid2f GL_DITHER GL_RIGHT
glMaterialf GL_DOMAIN GL_S
glMaterialfv GL_DONT_CARE GL_SCISSOR_BIT
glMateriali GL_DOUBLE GL_SCISSOR_BOX
glMaterialiv GL_DOUBLEBUFFER GL_SCISSOR_TEST
glMatrixMode GL_DRAW_BUFFER GL_SELECT
glMultMatrixd GL_DRAW_PIXEL_TOKEN GL_SELECTION_BUFFER_POINTER
glMultMatrixf GL_DST_ALPHA GL_SELECTION_BUFFER_SIZE
glNewList GL_DST_COLOR GL_SET
glNormal3b GL_EDGE_FLAG GL_SHADE_MODEL
glNormal3bv GL_EDGE_FLAG_ARRAY GL_SHININESS
glNormal3d GL_EDGE_FLAG_ARRAY_POINTER GL_SHORT
glNormal3dv GL_EDGE_FLAG_ARRAY_STRIDE GL_SMOOTH
glNormal3f GL_EMISSION GL_SPECULAR
glNormal3fv GL_ENABLE_BIT GL_SPHERE_MAP
glNormal3i GL_EQUAL GL_SPOT_CUTOFF
glNormal3iv GL_EQUIV GL_SPOT_DIRECTION
glNormal3s GL_EVAL_BIT GL_SPOT_EXPONENT
glNormal3sv GL_EXP GL_SRC_ALPHA
glNormalPointer GL_EXP2 GL_SRC_ALPHA_SATURATE
glOrtho GL_EXTENSIONS GL_SRC_COLOR
glPassThrough GL_EYE_LINEAR GL_STACK_OVERFLOW
glPixelMapfv GL_EYE_PLANE GL_STACK_UNDERFLOW
glPixelMapuiv GL_FALSE GL_STENCIL
glPixelMapusv GL_FASTEST GL_STENCIL_BITS
glPixelStoref GL_FEEDBACK GL_STENCIL_BUFFER_BIT
glPixelStorei GL_FEEDBACK_BUFFER_POINTER GL_STENCIL_CLEAR_VALUE
glPixelTransferf GL_FEEDBACK_BUFFER_SIZE GL_STENCIL_FAIL
glPixelTransferi GL_FEEDBACK_BUFFER_TYPE GL_STENCIL_FUNC
glPixelZoom GL_FILL GL_STENCIL_INDEX
glPointSize GL_FLAT GL_STENCIL_PASS_DEPTH_FAIL
glPolygonMode GL_FLOAT GL_STENCIL_PASS_DEPTH_PASS
glPolygonOffset GL_FOG GL_STENCIL_REF
glPolygonStipple GL_FOG_BIT GL_STENCIL_TEST
glPopAttrib GL_FOG_COLOR GL_STENCIL_VALUE_MASK
glPopClientAttrib GL_FOG_DENSITY GL_STENCIL_WRITEMASK
glPopMatrix GL_FOG_END GL_STEREO
glPopName GL_FOG_HINT GL_SUBPIXEL_BITS
glPrioritizeTextures GL_FOG_INDEX GL_T
glPushAttrib GL_FOG_MODE GL_T2F_C3F_V3F
glPushClientAttrib GL_FOG_START GL_T2F_C4F_N3F_V3F
glPushMatrix GL_FRONT GL_T2F_C4UB_V3F
glPushName GL_FRONT_AND_BACK GL_T2F_N3F_V3F
glRasterPos2d GL_FRONT_FACE GL_T2F_V3F
glRasterPos2dv GL_FRONT_LEFT GL_T4F_C4F_N3F_V4F
glRasterPos2f GL_FRONT_RIGHT GL_T4F_V4F
glRasterPos2fv GL_GEQUAL GL_TEXTURE
glRasterPos2i GL_GREATER GL_TEXTURE_1D
glRasterPos2iv GL_GREEN GL_TEXTURE_2D
glRasterPos2s GL_GREEN_BIAS GL_TEXTURE_ALPHA_SIZE
glRasterPos2sv GL_GREEN_BITS GL_TEXTURE_BINDING_1D
glRasterPos3d GL_GREEN_SCALE GL_TEXTURE_BINDING_2D
glRasterPos3dv GL_HINT_BIT GL_TEXTURE_BIT
glRasterPos3f GL_INCR GL_TEXTURE_BLUE_SIZE
glRasterPos3fv GL_INDEX_ARRAY GL_TEXTURE_BORDER
glRasterPos3i GL_INDEX_ARRAY_POINTER GL_TEXTURE_BORDER_COLOR
glRasterPos3iv GL_INDEX_ARRAY_STRIDE GL_TEXTURE_COMPONENTS
glRasterPos3s GL_INDEX_ARRAY_TYPE GL_TEXTURE_COORD_ARRAY
glRasterPos3sv GL_INDEX_BITS GL_TEXTURE_COORD_ARRAY_POINTER
glRasterPos4d GL_INDEX_CLEAR_VALUE GL_TEXTURE_COORD_ARRAY_SIZE
glRasterPos4dv GL_INDEX_LOGIC_OP GL_TEXTURE_COORD_ARRAY_STRIDE
glRasterPos4f GL_INDEX_MODE GL_TEXTURE_COORD_ARRAY_TYPE
glRasterPos4fv GL_INDEX_OFFSET GL_TEXTURE_ENV
glRasterPos4i GL_INDEX_SHIFT GL_TEXTURE_ENV_COLOR
glRasterPos4iv GL_INDEX_WRITEMASK GL_TEXTURE_ENV_MODE
glRasterPos4s GL_INT GL_TEXTURE_GEN_MODE
glRasterPos4sv GL_INTENSITY GL_TEXTURE_GEN_Q
glReadBuffer GL_INTENSITY12 GL_TEXTURE_GEN_R
glReadPixels GL_INTENSITY16 GL_TEXTURE_GEN_S
glRectd GL_INTENSITY4 GL_TEXTURE_GEN_T
glRectdv GL_INTENSITY8 GL_TEXTURE_GREEN_SIZE
glRectf GL_INVALID_ENUM GL_TEXTURE_HEIGHT
glRectfv GL_INVALID_OPERATION GL_TEXTURE_INTENSITY_SIZE
glRecti GL_INVALID_VALUE GL_TEXTURE_INTERNAL_FORMAT
glRectiv GL_INVERT GL_TEXTURE_LUMINANCE_SIZE
glRects GL_KEEP GL_TEXTURE_MAG_FILTER
glRectsv GL_LEFT GL_TEXTURE_MATRIX
glRenderMode GL_LEQUAL GL_TEXTURE_MIN_FILTER
glRotated GL_LESS GL_TEXTURE_PRIORITY
glRotatef GL_LIGHT0 GL_TEXTURE_RED_SIZE
glScaled GL_LIGHT1 GL_TEXTURE_RESIDENT
glScalef GL_LIGHT2 GL_TEXTURE_STACK_DEPTH
glScissor GL_LIGHT3 GL_TEXTURE_WIDTH
glSelectBuffer GL_LIGHT4 GL_TEXTURE_WRAP_S
glShadeModel GL_LIGHT5 GL_TEXTURE_WRAP_T
GLshort GL_LIGHT6 GL_TRANSFORM_BIT
GLsizei GL_LIGHT7 GL_TRIANGLES
glStencilFunc GL_LIGHTING GL_TRIANGLE_FAN
glStencilMask GL_LIGHTING_BIT GL_TRIANGLE_STRIP
glStencilOp GL_LIGHT_MODEL_AMBIENT GL_TRUE
glTexCoord1d GL_LIGHT_MODEL_LOCAL_VIEWER GL_UNPACK_ALIGNMENT
glTexCoord1dv GL_LIGHT_MODEL_TWO_SIDE GL_UNPACK_LSB_FIRST
glTexCoord1f GL_LINE GL_UNPACK_ROW_LENGTH
glTexCoord1fv GL_LINEAR GL_UNPACK_SKIP_PIXELS
glTexCoord1i GL_LINEAR_ATTENUATION GL_UNPACK_SKIP_ROWS
glTexCoord1iv GL_LINEAR_MIPMAP_LINEAR GL_UNPACK_SWAP_BYTES
glTexCoord1s GL_LINEAR_MIPMAP_NEAREST GL_UNSIGNED_BYTE
glTexCoord1sv GL_LINES GL_UNSIGNED_INT
glTexCoord2d GL_LINE_BIT GL_UNSIGNED_SHORT
glTexCoord2dv GL_LINE_LOOP GL_V2F
glTexCoord2f GL_LINE_RESET_TOKEN GL_V3F
glTexCoord2fv GL_LINE_SMOOTH GL_VENDOR
glTexCoord2i GL_LINE_SMOOTH_HINT GL_VERSION
glTexCoord2iv GL_LINE_STIPPLE GL_VERSION_1_1
glTexCoord2s GL_LINE_STIPPLE_PATTERN GL_VERTEX_ARRAY
glTexCoord2sv GL_LINE_STIPPLE_REPEAT GL_VERTEX_ARRAY_POINTER
glTexCoord3d GL_LINE_STRIP GL_VERTEX_ARRAY_SIZE
glTexCoord3dv GL_LINE_TOKEN GL_VERTEX_ARRAY_STRIDE
glTexCoord3f GL_LINE_WIDTH GL_VERTEX_ARRAY_TYPE
glTexCoord3fv GL_LINE_WIDTH_GRANULARITY GL_VIEWPORT
glTexCoord3i GL_LINE_WIDTH_RANGE GL_VIEWPORT_BIT
glTexCoord3iv GL_LIST_BASE GL_XOR
glTexCoord3s GL_LIST_BIT GL_ZERO
glTexCoord3sv GL_LIST_INDEX GL_ZOOM_X
glTexCoord4d GL_LIST_MODE GL_ZOOM_Y

L

LibGL LoadOpenGL

P

PFNGLADDSWAPHINTRECTWINPROC PFNGLGETPOINTERVEXTPROC PGLenum
PFNGLARRAYELEMENTARRAYEXTPROC PFNGLINDEXPOINTEREXTPROC PGLfloat
PFNGLARRAYELEMENTEXTPROC PFNGLNORMALPOINTEREXTPROC PGLint
PFNGLCOLORPOINTEREXTPROC PFNGLTEXCOORDPOINTEREXTPROC PGLshort
PFNGLCOLORSUBTABLEEXTPROC PFNGLVERTEXPOINTEREXTPROC PGLsizei
PFNGLCOLORTABLEEXTPROC PGLbitfield PGLubyte
PFNGLDRAWARRAYSEXTPROC PGLboolean PGLuint
PFNGLEDGEFLAGPOINTEREXTPROC PGLbyte PGLushort
PFNGLGETCOLORTABLEEXTPROC PGLclampd PGLvoid
PFNGLGETCOLORTABLEPARAMETERFVEXTPROC PGLclampf PPGLvoid
PFNGLGETCOLORTABLEPARAMETERIVEXTPROC PGLdouble

T

TGLbitfield TGLdouble TGLsizei
TGLboolean TGLenum TGLubyte
TGLbyte TGLfloat TGLuint
TGLclampd TGLint TGLushort
TGLclampf TGLshort

Documentation generated on: 2023-03-18