Unit 'GL'
Package
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[
#opengl
]
Index of all identifiers in unit 'GL'
F
G
L
P
T
F
FreeOpenGL
G
glAccum
glTexCoord4dv
GL_LOAD
glAlphaFunc
glTexCoord4f
GL_LOGIC_OP
glAreTexturesResident
glTexCoord4fv
GL_LOGIC_OP_MODE
glArrayElement
glTexCoord4i
GL_LUMINANCE
glBegin
glTexCoord4iv
GL_LUMINANCE12
glBindTexture
glTexCoord4s
GL_LUMINANCE12_ALPHA12
GLbitfield
glTexCoord4sv
GL_LUMINANCE12_ALPHA4
glBitmap
glTexCoordPointer
GL_LUMINANCE16
glBlendFunc
glTexEnvf
GL_LUMINANCE16_ALPHA16
GLboolean
glTexEnvfv
GL_LUMINANCE4
GLbyte
glTexEnvi
GL_LUMINANCE4_ALPHA4
glCallList
glTexEnviv
GL_LUMINANCE6_ALPHA2
glCallLists
glTexGend
GL_LUMINANCE8
GLclampd
glTexGendv
GL_LUMINANCE8_ALPHA8
GLclampf
glTexGenf
GL_LUMINANCE_ALPHA
glClear
glTexGenfv
GL_MAP1_COLOR_4
glClearAccum
glTexGeni
GL_MAP1_GRID_DOMAIN
glClearColor
glTexGeniv
GL_MAP1_GRID_SEGMENTS
glClearDepth
glTexImage1D
GL_MAP1_INDEX
glClearIndex
glTexImage2D
GL_MAP1_NORMAL
glClearStencil
glTexParameterf
GL_MAP1_TEXTURE_COORD_1
glClipPlane
glTexParameterfv
GL_MAP1_TEXTURE_COORD_2
glColor3b
glTexParameteri
GL_MAP1_TEXTURE_COORD_3
glColor3bv
glTexParameteriv
GL_MAP1_TEXTURE_COORD_4
glColor3d
glTexSubImage1D
GL_MAP1_VERTEX_3
glColor3dv
glTexSubImage2D
GL_MAP1_VERTEX_4
glColor3f
glTranslated
GL_MAP2_COLOR_4
glColor3fv
glTranslatef
GL_MAP2_GRID_DOMAIN
glColor3i
GLubyte
GL_MAP2_GRID_SEGMENTS
glColor3iv
GLuint
GL_MAP2_INDEX
glColor3s
GLushort
GL_MAP2_NORMAL
glColor3sv
glVertex2d
GL_MAP2_TEXTURE_COORD_1
glColor3ub
glVertex2dv
GL_MAP2_TEXTURE_COORD_2
glColor3ubv
glVertex2f
GL_MAP2_TEXTURE_COORD_3
glColor3ui
glVertex2fv
GL_MAP2_TEXTURE_COORD_4
glColor3uiv
glVertex2i
GL_MAP2_VERTEX_3
glColor3us
glVertex2iv
GL_MAP2_VERTEX_4
glColor3usv
glVertex2s
GL_MAP_COLOR
glColor4b
glVertex2sv
GL_MAP_STENCIL
glColor4bv
glVertex3d
GL_MATRIX_MODE
glColor4d
glVertex3dv
GL_MAX_ATTRIB_STACK_DEPTH
glColor4dv
glVertex3f
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
glColor4f
glVertex3fv
GL_MAX_CLIP_PLANES
glColor4fv
glVertex3i
GL_MAX_EVAL_ORDER
glColor4i
glVertex3iv
GL_MAX_LIGHTS
glColor4iv
glVertex3s
GL_MAX_LIST_NESTING
glColor4s
glVertex3sv
GL_MAX_MODELVIEW_STACK_DEPTH
glColor4sv
glVertex4d
GL_MAX_NAME_STACK_DEPTH
glColor4ub
glVertex4dv
GL_MAX_PIXEL_MAP_TABLE
glColor4ubv
glVertex4f
GL_MAX_PROJECTION_STACK_DEPTH
glColor4ui
glVertex4fv
GL_MAX_TEXTURE_SIZE
glColor4uiv
glVertex4i
GL_MAX_TEXTURE_STACK_DEPTH
glColor4us
glVertex4iv
GL_MAX_VIEWPORT_DIMS
glColor4usv
glVertex4s
GL_MODELVIEW
glColorMask
glVertex4sv
GL_MODELVIEW_MATRIX
glColorMaterial
glVertexPointer
GL_MODELVIEW_STACK_DEPTH
glColorPointer
glViewport
GL_MODULATE
glCopyPixels
GL_2D
GL_MULT
glCopyTexImage1D
GL_2_BYTES
GL_N3F_V3F
glCopyTexImage2D
GL_3D
GL_NAME_STACK_DEPTH
glCopyTexSubImage1D
GL_3D_COLOR
GL_NAND
glCopyTexSubImage2D
GL_3D_COLOR_TEXTURE
GL_NEAREST
glCullFace
GL_3_BYTES
GL_NEAREST_MIPMAP_LINEAR
glDeleteLists
GL_4D_COLOR_TEXTURE
GL_NEAREST_MIPMAP_NEAREST
glDeleteTextures
GL_4_BYTES
GL_NEVER
glDepthFunc
GL_ACCUM
GL_NICEST
glDepthMask
GL_ACCUM_ALPHA_BITS
GL_NONE
glDepthRange
GL_ACCUM_BLUE_BITS
GL_NOOP
glDisable
GL_ACCUM_BUFFER_BIT
GL_NOR
glDisableClientState
GL_ACCUM_CLEAR_VALUE
GL_NORMALIZE
GLdouble
GL_ACCUM_GREEN_BITS
GL_NORMAL_ARRAY
glDrawArrays
GL_ACCUM_RED_BITS
GL_NORMAL_ARRAY_POINTER
glDrawBuffer
GL_ADD
GL_NORMAL_ARRAY_STRIDE
glDrawElements
GL_ALL_ATTRIB_BITS
GL_NORMAL_ARRAY_TYPE
glDrawPixels
GL_ALPHA
GL_NOTEQUAL
glEdgeFlag
GL_ALPHA12
GL_NO_ERROR
glEdgeFlagPointer
GL_ALPHA16
GL_OBJECT_LINEAR
glEdgeFlagv
GL_ALPHA4
GL_OBJECT_PLANE
glEnable
GL_ALPHA8
GL_ONE
glEnableClientState
GL_ALPHA_BIAS
GL_ONE_MINUS_DST_ALPHA
glEnd
GL_ALPHA_BITS
GL_ONE_MINUS_DST_COLOR
glEndList
GL_ALPHA_SCALE
GL_ONE_MINUS_SRC_ALPHA
GLenum
GL_ALPHA_TEST
GL_ONE_MINUS_SRC_COLOR
glEvalCoord1d
GL_ALPHA_TEST_FUNC
GL_OR
glEvalCoord1dv
GL_ALPHA_TEST_REF
GL_ORDER
glEvalCoord1f
GL_ALWAYS
GL_OR_INVERTED
glEvalCoord1fv
GL_AMBIENT
GL_OR_REVERSE
glEvalCoord2d
GL_AMBIENT_AND_DIFFUSE
GL_OUT_OF_MEMORY
glEvalCoord2dv
GL_AND
GL_PACK_ALIGNMENT
glEvalCoord2f
GL_AND_INVERTED
GL_PACK_LSB_FIRST
glEvalCoord2fv
GL_AND_REVERSE
GL_PACK_ROW_LENGTH
glEvalMesh1
GL_ATTRIB_STACK_DEPTH
GL_PACK_SKIP_PIXELS
glEvalMesh2
GL_AUTO_NORMAL
GL_PACK_SKIP_ROWS
glEvalPoint1
GL_AUX0
GL_PACK_SWAP_BYTES
glEvalPoint2
GL_AUX1
GL_PASS_THROUGH_TOKEN
glFeedbackBuffer
GL_AUX2
GL_PERSPECTIVE_CORRECTION_HINT
glFinish
GL_AUX3
GL_PIXEL_MAP_A_TO_A
GLfloat
GL_AUX_BUFFERS
GL_PIXEL_MAP_A_TO_A_SIZE
glFlush
GL_BACK
GL_PIXEL_MAP_B_TO_B
glFogf
GL_BACK_LEFT
GL_PIXEL_MAP_B_TO_B_SIZE
glFogfv
GL_BACK_RIGHT
GL_PIXEL_MAP_G_TO_G
glFogi
GL_BITMAP
GL_PIXEL_MAP_G_TO_G_SIZE
glFogiv
GL_BITMAP_TOKEN
GL_PIXEL_MAP_I_TO_A
glFrontFace
GL_BLEND
GL_PIXEL_MAP_I_TO_A_SIZE
glFrustum
GL_BLEND_DST
GL_PIXEL_MAP_I_TO_B
glGenLists
GL_BLEND_SRC
GL_PIXEL_MAP_I_TO_B_SIZE
glGenTextures
GL_BLUE
GL_PIXEL_MAP_I_TO_G
glGetBooleanv
GL_BLUE_BIAS
GL_PIXEL_MAP_I_TO_G_SIZE
glGetClipPlane
GL_BLUE_BITS
GL_PIXEL_MAP_I_TO_I
glGetDoublev
GL_BLUE_SCALE
GL_PIXEL_MAP_I_TO_I_SIZE
glGetError
GL_BYTE
GL_PIXEL_MAP_I_TO_R
glGetFloatv
GL_C3F_V3F
GL_PIXEL_MAP_I_TO_R_SIZE
glGetIntegerv
GL_C4F_N3F_V3F
GL_PIXEL_MAP_R_TO_R
glGetLightfv
GL_C4UB_V2F
GL_PIXEL_MAP_R_TO_R_SIZE
glGetLightiv
GL_C4UB_V3F
GL_PIXEL_MAP_S_TO_S
glGetMapdv
GL_CCW
GL_PIXEL_MAP_S_TO_S_SIZE
glGetMapfv
GL_CLAMP
GL_PIXEL_MODE_BIT
glGetMapiv
GL_CLEAR
GL_POINT
glGetMaterialfv
GL_CLIENT_ALL_ATTRIB_BITS
GL_POINTS
glGetMaterialiv
GL_CLIENT_ATTRIB_STACK_DEPTH
GL_POINT_BIT
glGetPixelMapfv
GL_CLIENT_PIXEL_STORE_BIT
GL_POINT_SIZE
glGetPixelMapuiv
GL_CLIENT_VERTEX_ARRAY_BIT
GL_POINT_SIZE_GRANULARITY
glGetPixelMapusv
GL_CLIP_PLANE0
GL_POINT_SIZE_RANGE
glGetPointerv
GL_CLIP_PLANE1
GL_POINT_SMOOTH
glGetPolygonStipple
GL_CLIP_PLANE2
GL_POINT_SMOOTH_HINT
glGetString
GL_CLIP_PLANE3
GL_POINT_TOKEN
glGetTexEnvfv
GL_CLIP_PLANE4
GL_POLYGON
glGetTexEnviv
GL_CLIP_PLANE5
GL_POLYGON_BIT
glGetTexGendv
GL_COEFF
GL_POLYGON_MODE
glGetTexGenfv
GL_COLOR
GL_POLYGON_OFFSET_FACTOR
glGetTexGeniv
GL_COLOR_ARRAY
GL_POLYGON_OFFSET_FILL
glGetTexImage
GL_COLOR_ARRAY_POINTER
GL_POLYGON_OFFSET_LINE
glGetTexLevelParameterfv
GL_COLOR_ARRAY_SIZE
GL_POLYGON_OFFSET_POINT
glGetTexLevelParameteriv
GL_COLOR_ARRAY_STRIDE
GL_POLYGON_OFFSET_UNITS
glGetTexParameterfv
GL_COLOR_ARRAY_TYPE
GL_POLYGON_SMOOTH
glGetTexParameteriv
GL_COLOR_BUFFER_BIT
GL_POLYGON_SMOOTH_HINT
glHint
GL_COLOR_CLEAR_VALUE
GL_POLYGON_STIPPLE
glIndexd
GL_COLOR_INDEX
GL_POLYGON_STIPPLE_BIT
glIndexdv
GL_COLOR_INDEXES
GL_POLYGON_TOKEN
glIndexf
GL_COLOR_LOGIC_OP
GL_POSITION
glIndexfv
GL_COLOR_MATERIAL
GL_PROJECTION
glIndexi
GL_COLOR_MATERIAL_FACE
GL_PROJECTION_MATRIX
glIndexiv
GL_COLOR_MATERIAL_PARAMETER
GL_PROJECTION_STACK_DEPTH
glIndexMask
GL_COLOR_WRITEMASK
GL_PROXY_TEXTURE_1D
glIndexPointer
GL_COMPILE
GL_PROXY_TEXTURE_2D
glIndexs
GL_COMPILE_AND_EXECUTE
GL_Q
glIndexsv
GL_CONSTANT_ATTENUATION
GL_QUADRATIC_ATTENUATION
glIndexub
GL_COPY
GL_QUADS
glIndexubv
GL_COPY_INVERTED
GL_QUAD_STRIP
glInitNames
GL_COPY_PIXEL_TOKEN
GL_R
GLint
GL_CULL_FACE
GL_R3_G3_B2
glInterleavedArrays
GL_CULL_FACE_MODE
GL_READ_BUFFER
glIsEnabled
GL_CURRENT_BIT
GL_RED
glIsList
GL_CURRENT_COLOR
GL_RED_BIAS
glIsTexture
GL_CURRENT_INDEX
GL_RED_BITS
glLightf
GL_CURRENT_NORMAL
GL_RED_SCALE
glLightfv
GL_CURRENT_RASTER_COLOR
GL_RENDER
glLighti
GL_CURRENT_RASTER_DISTANCE
GL_RENDERER
glLightiv
GL_CURRENT_RASTER_INDEX
GL_RENDER_MODE
glLightModelf
GL_CURRENT_RASTER_POSITION
GL_REPEAT
glLightModelfv
GL_CURRENT_RASTER_POSITION_VALID
GL_REPLACE
glLightModeli
GL_CURRENT_RASTER_TEXTURE_COORDS
GL_RETURN
glLightModeliv
GL_CURRENT_TEXTURE_COORDS
GL_RGB
glLineStipple
GL_CW
GL_RGB10
glLineWidth
GL_DECAL
GL_RGB10_A2
glListBase
GL_DECR
GL_RGB12
glLoadIdentity
GL_DEPTH
GL_RGB16
glLoadMatrixd
GL_DEPTH_BIAS
GL_RGB4
glLoadMatrixf
GL_DEPTH_BITS
GL_RGB5
glLoadName
GL_DEPTH_BUFFER_BIT
GL_RGB5_A1
glLogicOp
GL_DEPTH_CLEAR_VALUE
GL_RGB8
glMap1d
GL_DEPTH_COMPONENT
GL_RGBA
glMap1f
GL_DEPTH_FUNC
GL_RGBA12
glMap2d
GL_DEPTH_RANGE
GL_RGBA16
glMap2f
GL_DEPTH_SCALE
GL_RGBA2
glMapGrid1d
GL_DEPTH_TEST
GL_RGBA4
glMapGrid1f
GL_DEPTH_WRITEMASK
GL_RGBA8
glMapGrid2d
GL_DIFFUSE
GL_RGBA_MODE
glMapGrid2f
GL_DITHER
GL_RIGHT
glMaterialf
GL_DOMAIN
GL_S
glMaterialfv
GL_DONT_CARE
GL_SCISSOR_BIT
glMateriali
GL_DOUBLE
GL_SCISSOR_BOX
glMaterialiv
GL_DOUBLEBUFFER
GL_SCISSOR_TEST
glMatrixMode
GL_DRAW_BUFFER
GL_SELECT
glMultMatrixd
GL_DRAW_PIXEL_TOKEN
GL_SELECTION_BUFFER_POINTER
glMultMatrixf
GL_DST_ALPHA
GL_SELECTION_BUFFER_SIZE
glNewList
GL_DST_COLOR
GL_SET
glNormal3b
GL_EDGE_FLAG
GL_SHADE_MODEL
glNormal3bv
GL_EDGE_FLAG_ARRAY
GL_SHININESS
glNormal3d
GL_EDGE_FLAG_ARRAY_POINTER
GL_SHORT
glNormal3dv
GL_EDGE_FLAG_ARRAY_STRIDE
GL_SMOOTH
glNormal3f
GL_EMISSION
GL_SPECULAR
glNormal3fv
GL_ENABLE_BIT
GL_SPHERE_MAP
glNormal3i
GL_EQUAL
GL_SPOT_CUTOFF
glNormal3iv
GL_EQUIV
GL_SPOT_DIRECTION
glNormal3s
GL_EVAL_BIT
GL_SPOT_EXPONENT
glNormal3sv
GL_EXP
GL_SRC_ALPHA
glNormalPointer
GL_EXP2
GL_SRC_ALPHA_SATURATE
glOrtho
GL_EXTENSIONS
GL_SRC_COLOR
glPassThrough
GL_EYE_LINEAR
GL_STACK_OVERFLOW
glPixelMapfv
GL_EYE_PLANE
GL_STACK_UNDERFLOW
glPixelMapuiv
GL_FALSE
GL_STENCIL
glPixelMapusv
GL_FASTEST
GL_STENCIL_BITS
glPixelStoref
GL_FEEDBACK
GL_STENCIL_BUFFER_BIT
glPixelStorei
GL_FEEDBACK_BUFFER_POINTER
GL_STENCIL_CLEAR_VALUE
glPixelTransferf
GL_FEEDBACK_BUFFER_SIZE
GL_STENCIL_FAIL
glPixelTransferi
GL_FEEDBACK_BUFFER_TYPE
GL_STENCIL_FUNC
glPixelZoom
GL_FILL
GL_STENCIL_INDEX
glPointSize
GL_FLAT
GL_STENCIL_PASS_DEPTH_FAIL
glPolygonMode
GL_FLOAT
GL_STENCIL_PASS_DEPTH_PASS
glPolygonOffset
GL_FOG
GL_STENCIL_REF
glPolygonStipple
GL_FOG_BIT
GL_STENCIL_TEST
glPopAttrib
GL_FOG_COLOR
GL_STENCIL_VALUE_MASK
glPopClientAttrib
GL_FOG_DENSITY
GL_STENCIL_WRITEMASK
glPopMatrix
GL_FOG_END
GL_STEREO
glPopName
GL_FOG_HINT
GL_SUBPIXEL_BITS
glPrioritizeTextures
GL_FOG_INDEX
GL_T
glPushAttrib
GL_FOG_MODE
GL_T2F_C3F_V3F
glPushClientAttrib
GL_FOG_START
GL_T2F_C4F_N3F_V3F
glPushMatrix
GL_FRONT
GL_T2F_C4UB_V3F
glPushName
GL_FRONT_AND_BACK
GL_T2F_N3F_V3F
glRasterPos2d
GL_FRONT_FACE
GL_T2F_V3F
glRasterPos2dv
GL_FRONT_LEFT
GL_T4F_C4F_N3F_V4F
glRasterPos2f
GL_FRONT_RIGHT
GL_T4F_V4F
glRasterPos2fv
GL_GEQUAL
GL_TEXTURE
glRasterPos2i
GL_GREATER
GL_TEXTURE_1D
glRasterPos2iv
GL_GREEN
GL_TEXTURE_2D
glRasterPos2s
GL_GREEN_BIAS
GL_TEXTURE_ALPHA_SIZE
glRasterPos2sv
GL_GREEN_BITS
GL_TEXTURE_BINDING_1D
glRasterPos3d
GL_GREEN_SCALE
GL_TEXTURE_BINDING_2D
glRasterPos3dv
GL_HINT_BIT
GL_TEXTURE_BIT
glRasterPos3f
GL_INCR
GL_TEXTURE_BLUE_SIZE
glRasterPos3fv
GL_INDEX_ARRAY
GL_TEXTURE_BORDER
glRasterPos3i
GL_INDEX_ARRAY_POINTER
GL_TEXTURE_BORDER_COLOR
glRasterPos3iv
GL_INDEX_ARRAY_STRIDE
GL_TEXTURE_COMPONENTS
glRasterPos3s
GL_INDEX_ARRAY_TYPE
GL_TEXTURE_COORD_ARRAY
glRasterPos3sv
GL_INDEX_BITS
GL_TEXTURE_COORD_ARRAY_POINTER
glRasterPos4d
GL_INDEX_CLEAR_VALUE
GL_TEXTURE_COORD_ARRAY_SIZE
glRasterPos4dv
GL_INDEX_LOGIC_OP
GL_TEXTURE_COORD_ARRAY_STRIDE
glRasterPos4f
GL_INDEX_MODE
GL_TEXTURE_COORD_ARRAY_TYPE
glRasterPos4fv
GL_INDEX_OFFSET
GL_TEXTURE_ENV
glRasterPos4i
GL_INDEX_SHIFT
GL_TEXTURE_ENV_COLOR
glRasterPos4iv
GL_INDEX_WRITEMASK
GL_TEXTURE_ENV_MODE
glRasterPos4s
GL_INT
GL_TEXTURE_GEN_MODE
glRasterPos4sv
GL_INTENSITY
GL_TEXTURE_GEN_Q
glReadBuffer
GL_INTENSITY12
GL_TEXTURE_GEN_R
glReadPixels
GL_INTENSITY16
GL_TEXTURE_GEN_S
glRectd
GL_INTENSITY4
GL_TEXTURE_GEN_T
glRectdv
GL_INTENSITY8
GL_TEXTURE_GREEN_SIZE
glRectf
GL_INVALID_ENUM
GL_TEXTURE_HEIGHT
glRectfv
GL_INVALID_OPERATION
GL_TEXTURE_INTENSITY_SIZE
glRecti
GL_INVALID_VALUE
GL_TEXTURE_INTERNAL_FORMAT
glRectiv
GL_INVERT
GL_TEXTURE_LUMINANCE_SIZE
glRects
GL_KEEP
GL_TEXTURE_MAG_FILTER
glRectsv
GL_LEFT
GL_TEXTURE_MATRIX
glRenderMode
GL_LEQUAL
GL_TEXTURE_MIN_FILTER
glRotated
GL_LESS
GL_TEXTURE_PRIORITY
glRotatef
GL_LIGHT0
GL_TEXTURE_RED_SIZE
glScaled
GL_LIGHT1
GL_TEXTURE_RESIDENT
glScalef
GL_LIGHT2
GL_TEXTURE_STACK_DEPTH
glScissor
GL_LIGHT3
GL_TEXTURE_WIDTH
glSelectBuffer
GL_LIGHT4
GL_TEXTURE_WRAP_S
glShadeModel
GL_LIGHT5
GL_TEXTURE_WRAP_T
GLshort
GL_LIGHT6
GL_TRANSFORM_BIT
GLsizei
GL_LIGHT7
GL_TRIANGLES
glStencilFunc
GL_LIGHTING
GL_TRIANGLE_FAN
glStencilMask
GL_LIGHTING_BIT
GL_TRIANGLE_STRIP
glStencilOp
GL_LIGHT_MODEL_AMBIENT
GL_TRUE
glTexCoord1d
GL_LIGHT_MODEL_LOCAL_VIEWER
GL_UNPACK_ALIGNMENT
glTexCoord1dv
GL_LIGHT_MODEL_TWO_SIDE
GL_UNPACK_LSB_FIRST
glTexCoord1f
GL_LINE
GL_UNPACK_ROW_LENGTH
glTexCoord1fv
GL_LINEAR
GL_UNPACK_SKIP_PIXELS
glTexCoord1i
GL_LINEAR_ATTENUATION
GL_UNPACK_SKIP_ROWS
glTexCoord1iv
GL_LINEAR_MIPMAP_LINEAR
GL_UNPACK_SWAP_BYTES
glTexCoord1s
GL_LINEAR_MIPMAP_NEAREST
GL_UNSIGNED_BYTE
glTexCoord1sv
GL_LINES
GL_UNSIGNED_INT
glTexCoord2d
GL_LINE_BIT
GL_UNSIGNED_SHORT
glTexCoord2dv
GL_LINE_LOOP
GL_V2F
glTexCoord2f
GL_LINE_RESET_TOKEN
GL_V3F
glTexCoord2fv
GL_LINE_SMOOTH
GL_VENDOR
glTexCoord2i
GL_LINE_SMOOTH_HINT
GL_VERSION
glTexCoord2iv
GL_LINE_STIPPLE
GL_VERSION_1_1
glTexCoord2s
GL_LINE_STIPPLE_PATTERN
GL_VERTEX_ARRAY
glTexCoord2sv
GL_LINE_STIPPLE_REPEAT
GL_VERTEX_ARRAY_POINTER
glTexCoord3d
GL_LINE_STRIP
GL_VERTEX_ARRAY_SIZE
glTexCoord3dv
GL_LINE_TOKEN
GL_VERTEX_ARRAY_STRIDE
glTexCoord3f
GL_LINE_WIDTH
GL_VERTEX_ARRAY_TYPE
glTexCoord3fv
GL_LINE_WIDTH_GRANULARITY
GL_VIEWPORT
glTexCoord3i
GL_LINE_WIDTH_RANGE
GL_VIEWPORT_BIT
glTexCoord3iv
GL_LIST_BASE
GL_XOR
glTexCoord3s
GL_LIST_BIT
GL_ZERO
glTexCoord3sv
GL_LIST_INDEX
GL_ZOOM_X
glTexCoord4d
GL_LIST_MODE
GL_ZOOM_Y
L
LibGL
LoadOpenGL
P
PFNGLADDSWAPHINTRECTWINPROC
PFNGLGETPOINTERVEXTPROC
PGLenum
PFNGLARRAYELEMENTARRAYEXTPROC
PFNGLINDEXPOINTEREXTPROC
PGLfloat
PFNGLARRAYELEMENTEXTPROC
PFNGLNORMALPOINTEREXTPROC
PGLint
PFNGLCOLORPOINTEREXTPROC
PFNGLTEXCOORDPOINTEREXTPROC
PGLshort
PFNGLCOLORSUBTABLEEXTPROC
PFNGLVERTEXPOINTEREXTPROC
PGLsizei
PFNGLCOLORTABLEEXTPROC
PGLbitfield
PGLubyte
PFNGLDRAWARRAYSEXTPROC
PGLboolean
PGLuint
PFNGLEDGEFLAGPOINTEREXTPROC
PGLbyte
PGLushort
PFNGLGETCOLORTABLEEXTPROC
PGLclampd
PGLvoid
PFNGLGETCOLORTABLEPARAMETERFVEXTPROC
PGLclampf
PPGLvoid
PFNGLGETCOLORTABLEPARAMETERIVEXTPROC
PGLdouble
T
TGLbitfield
TGLdouble
TGLsizei
TGLboolean
TGLenum
TGLubyte
TGLbyte
TGLfloat
TGLuint
TGLclampd
TGLint
TGLushort
TGLclampf
TGLshort
Documentation generated on: 2023-03-18