glext_ExtensionSupported
glext_LoadExtension
Load_GL_3DFX_texture_compression_FXT1
Load_GL_APPLE_client_storage
Load_GL_APPLE_element_array
Load_GL_APPLE_fence
Load_GL_APPLE_vertex_array_object
Load_GL_APPLE_vertex_array_range
Load_GL_ARB_blend_func_extended
Load_GL_ARB_color_buffer_float
Load_GL_ARB_copy_buffer
Load_GL_ARB_depth_texture
Load_GL_ARB_draw_buffers
Load_GL_ARB_draw_elements_base_vertex
Load_GL_ARB_fragment_program
Load_GL_ARB_fragment_program_shadow
Load_GL_ARB_fragment_shader
Load_GL_ARB_framebuffer_object
Load_GL_ARB_gpu_shader_fp64
Load_GL_ARB_half_float_pixel
Load_GL_ARB_imaging
Load_GL_ARB_map_buffer_range
Load_GL_ARB_matrix_palette
Load_GL_ARB_multisample
Load_GL_ARB_multitexture
Load_GL_ARB_occlusion_query
Load_GL_ARB_pixel_buffer_object
Load_GL_ARB_point_parameters
Load_GL_ARB_point_sprite
Load_GL_ARB_provoking_vertex
Load_GL_ARB_sampler_objects
Load_GL_ARB_shader_objects
Load_GL_ARB_shader_subroutine
Load_GL_ARB_shading_language_100
Load_GL_ARB_shadow
Load_GL_ARB_shadow_ambient
Load_GL_ARB_sync
Load_GL_ARB_tessellation_shader
Load_GL_ARB_texture_border_clamp
Load_GL_ARB_texture_compression
Load_GL_ARB_texture_cube_map
Load_GL_ARB_texture_env_add
Load_GL_ARB_texture_env_combine
Load_GL_ARB_texture_env_crossbar
Load_GL_ARB_texture_env_dot3
Load_GL_ARB_texture_float
Load_GL_ARB_texture_mirrored_repeat
Load_GL_ARB_texture_multisample
Load_GL_ARB_texture_non_power_of_two
Load_GL_ARB_texture_rectangle
Load_GL_ARB_timer_query
Load_GL_ARB_transform_feedback2
Load_GL_ARB_transform_feedback3
Load_GL_ARB_transpose_matrix
Load_GL_ARB_uniform_buffer_object
Load_GL_ARB_vertex_array_object
Load_GL_ARB_vertex_blend
Load_GL_ARB_vertex_buffer_object
Load_GL_ARB_vertex_program
Load_GL_ARB_vertex_shader
Load_GL_ARB_vertex_type_2_10_10_10_rev
Load_GL_ARB_window_pos
Load_GL_ATI_draw_buffers
Load_GL_ATI_element_array
Load_GL_ATI_envmap_bumpmap
Load_GL_ATI_fragment_shader
Load_GL_ATI_map_object_buffer
Load_GL_ATI_pn_triangles
Load_GL_ATI_separate_stencil
Load_GL_ATI_texture_env_combine3
Load_GL_ATI_texture_float
Load_GL_ATI_texture_mirror_once
Load_GL_ATI_text_fragment_shader
Load_GL_ATI_vertex_array_object
Load_GL_ATI_vertex_attrib_array_object
Load_GL_ATI_vertex_streams
Load_GL_Debug_output
Load_GL_EXT_422_pixels
Load_GL_EXT_abgr
Load_GL_EXT_bgra
Load_GL_EXT_blend_color
Load_GL_EXT_blend_equation_separate
Load_GL_EXT_blend_func_separate
Load_GL_EXT_blend_logic_op
Load_GL_EXT_blend_minmax
Load_GL_EXT_blend_subtract
Load_GL_EXT_clip_volume_hint
Load_GL_EXT_color_subtable
Load_GL_EXT_compiled_vertex_array
Load_GL_EXT_convolution
Load_GL_EXT_depth_bounds_test
Load_GL_EXT_fog_coord
Load_GL_EXT_framebuffer_object
Load_GL_EXT_histogram
Load_GL_EXT_multi_draw_arrays
Load_GL_EXT_packed_depth_stencil
Load_GL_EXT_packed_pixels
Load_GL_EXT_paletted_texture
Load_GL_EXT_pixel_buffer_object
Load_GL_EXT_point_parameters
Load_GL_EXT_polygon_offset
Load_GL_EXT_secondary_color
Load_GL_EXT_separate_specular_color
Load_GL_EXT_shadow_funcs
Load_GL_EXT_shared_texture_palette
Load_GL_EXT_stencil_two_side
Load_GL_EXT_stencil_wrap
Load_GL_EXT_subtexture
Load_GL_EXT_texture3D
Load_GL_EXT_texture_compression_dxt1
Load_GL_EXT_texture_compression_s3tc
Load_GL_EXT_texture_env_add
Load_GL_EXT_texture_env_combine
Load_GL_EXT_texture_env_dot3
Load_GL_EXT_texture_filter_anisotropic
Load_GL_EXT_texture_lod_bias
Load_GL_EXT_texture_mirror_clamp
Load_GL_EXT_texture_object
Load_GL_EXT_texture_rectangle
Load_GL_EXT_vertex_array
Load_GL_EXT_vertex_shader
Load_GL_EXT_vertex_weighting
Load_GL_HP_occlusion_test
Load_GL_IBM_cull_vertex
Load_GL_IBM_multimode_draw_arrays
Load_GL_IBM_raster_pos_clip
Load_GL_IBM_texture_mirrored_repeat
Load_GL_IBM_vertex_array_lists
Load_GL_MESA_pack_invert
Load_GL_MESA_resize_buffers
Load_GL_MESA_window_pos
Load_GL_MESA_ycbcr_texture
Load_GL_NV_blend_square
Load_GL_NV_copy_depth_to_color
Load_GL_NV_depth_clamp
Load_GL_NV_element_array
Load_GL_NV_evaluators
Load_GL_NV_fence
Load_GL_NV_float_buffer
Load_GL_NV_fog_distance
Load_GL_NV_fragment_program
Load_GL_NV_fragment_program2
Load_GL_NV_fragment_program_option
Load_GL_NV_half_float
Load_GL_NV_light_max_exponent
Load_GL_NV_multisample_filter_hint
Load_GL_NV_occlusion_query
Load_GL_NV_packed_depth_stencil
Load_GL_NV_pixel_data_range
Load_GL_NV_point_sprite
Load_GL_NV_primitive_restart
Load_GL_NV_register_combiners
Load_GL_NV_register_combiners2
Load_GL_NV_texgen_emboss
Load_GL_NV_texgen_reflection
Load_GL_NV_texture_compression_vtc
Load_GL_NV_texture_env_combine4
Load_GL_NV_texture_expand_normal
Load_GL_NV_texture_rectangle
Load_GL_NV_texture_shader
Load_GL_NV_texture_shader2
Load_GL_NV_texture_shader3
Load_GL_NV_vertex_array_range
Load_GL_NV_vertex_array_range2
Load_GL_NV_vertex_program
Load_GL_NV_vertex_program1_1
Load_GL_NV_vertex_program2
Load_GL_NV_vertex_program2_option
Load_GL_NV_vertex_program3
Load_GL_OML_interlace
Load_GL_OML_resample
Load_GL_OML_subsample
Load_GL_S3_s3tc
Load_GL_SGIS_depth_texture
Load_GL_SGIS_generate_mipmap
Load_GL_SGIS_multisample
Load_GL_SGIS_pixel_texture
Load_GL_SGIS_texture_border_clamp
Load_GL_SGIS_texture_color_mask
Load_GL_SGIS_texture_edge_clamp
Load_GL_SGIS_texture_lod
Load_GL_SGIX_fog_offset
Load_GL_SGIX_interlace
Load_GL_SGIX_shadow_ambient
Load_GL_SGI_color_matrix
Load_GL_SGI_color_table
Load_GL_SGI_texture_color_table
Load_GL_SUN_vertex
Load_GL_version_1_2
Load_GL_version_1_3
Load_GL_version_1_4
Load_GL_version_1_5
Load_GL_version_2_0
Load_GL_VERSION_2_1
Load_GL_VERSION_3_0
Load_GL_VERSION_3_0_CORE
Load_GL_VERSION_3_1
Load_GL_version_3_1_CORE
Load_GL_VERSION_3_2
Load_GL_version_3_2_CORE
Load_GL_VERSION_3_3
Load_GL_version_3_3_CORE
Load_GL_VERSION_4_0
Load_GL_version_4_0_CORE
Load_GL_VERSION_4_3
Load_GL_version_4_3_CORE
wglGetProcAddress