Source position: glu.pp line 352
var gluLookAt: procedure(
eyeX: GLdouble;
eyeY: GLdouble;
eyeZ: GLdouble;
centerX: GLdouble;
centerY: GLdouble;
centerZ: GLdouble;
upX: GLdouble;
upY: GLdouble;
upZ: GLdouble
);