Source position: AudioUnitUtilities.pas line 518
function AUEventListenerCreate( |
inProc: AUEventListenerProc; |
inUserData: UnivPtr; |
inRunLoop: CFRunLoopRef; |
inRunLoopMode: CFStringRef; |
inNotificationInterval: Float32; |
inValueChangeGranularity: Float32; |
var outListener: AUEventListenerRef |
):OSStatus; |