t_id
1108
t_adddate
2003/10/14
t_result
0
Flag
t_fail
set
t_knownrunerror
0
tr_id | run | tr_ok | tr_skip | tr_result |
---|---|---|---|---|
949673858 | 1015615 | True | False | Success, compilation failed |
Record count: 1
{ %fail } Type GLEnum = longint; tShader=Record TexturesUsed:Longint; Primitive:GLenum; Blended:Boolean; BlendSrc:GLenum; BlendDst:GLenum; ShaderName:String; End; Const EmptyShader:tShader=( TexturesUsed:-1; Primitive:0; Blended:False; BlendSrc:0; BlendDst:0; Tag:''); begin end.